Make a film
Script & Asset Bible
The Script tab holds the screenplay; the Assets tab holds the Asset Bible, the cast and references every shot is generated from.
The Script tabLink to The Script tab
- A screenplay editor in Fountain, the plain-text screenplay format, with scene headings, action, dialogue and VO.
- Every save is a version; the Director’s revisions are versions too.
- Scenes are parsed with estimated timings, and the Director boards shots from them.
Most projects start by asking the Director for a treatment and a script in the chat. You can also paste or type your own.
Write with ClaudeBetaLink to Write with Claude
The Script tab’s Write menu runs the same writer the Director uses:
- Brief → treatment: one to three concepts, timed beat by beat on 15, 30 or 60 s beat sheets.
- Concept → screenplay: a timed screenplay with numbered scene headings, VO within the word budget and supers.
- Rewrite with notes: applies your notes to a version and saves a new one.
Each run shows a quote first and is metered like a Director turn.
The Asset BibleLink to The Asset Bible
Assets are the recurring things in your film: characters, locations, products, wardrobe, props, voices, styles and music references. Each holds its reference images (or audio and video).
- Drop files anywhere on the Assets tab. Files are grouped into assets with the kind inferred from the file; HEIC and AVIF photos are converted to JPEG in your browser.
- Audio and video references play right in the gallery and on the cards.
- At the cast stage the Director proposes assets from the script; add real photos where it matters, such as your product or your talent.
Mentions and consistencyLink to Mentions and consistency
Shots refer to assets with @ mentions, for example @Barista or @Aurora Roast Bag. Typing @ in a shot’s visual autocompletes from the Asset Bible. The mentioned assets’ reference images go with the shot to the model, so the same face, product and place appear in every shot.
For each model family an asset keeps an identity pack: the reference images arranged the way that family accepts them. Pencil sketches and video takes both use the references you kept.
Beta: references, face checks and voicesBetaLink to Beta: references, face checks and voices
- Generate references: image jobs for missing reference views of an asset; keep or discard each candidate.
- Face consistency: every take with a character in it is scored against that character’s references. Badges on asset cards and takes show drift, Check face re-scores a take, and the Director has a skill for repairing drift.
- Kept voice clones: a voice asset keeps its cloned voice, so scratch VO and the Playground speak in it without cloning again.