User manualContents
User manual
Everything Vexel does, step by step.
Twenty-two chapters covering every screen and workflow, illustrated with real projects made in Vexel. Read it front to back or search for what you need.
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Start here
- 01Welcome to VexelWhat Vexel does, how a project flows from brief to delivered cut, and the words used in this manual.
- 02Your accountCreate your studio, sign in with a password or an email link, reset a password and stay secure.
- 03Studio and projectsThe Projects dashboard: find, filter, rename and archive projects, and keep an eye on credits and jobs.
- 04Create a projectPick a format, a starter, the market and the aspect ratio, then hand the brief to the Director.
- 05The project workspaceA tour of the project screen: the header, the Director pane, the seven tabs and how they work together.
The Director
Make a film
- 08ScriptThe concept and the timed screenplay: the editor, versions, Write with Claude, timing and outline.
- 09Asset BibleCharacters, locations, products, props, voices and styles: references, review and consistency.
- 10StoryboardShots, timed segments, camera and the shot editor: build and refine the board before any video is made.
- 11Sketches and previz framesPencil sketches and realistic previz keyframes for every shot, fixing an area, and the PDF board.
- 12AnimaticWatch the film before it is shot: timed frames, scratch VO, temp music, versions and MP4 renders.
- 13Shots and generationThe render plan, quality, takes, regenerating, lip-sync and voice-driven retakes, and the models.
- 14PlaygroundRun any video, image, audio or lip-sync model on its own and send the result to the storyboard.
- 15TimelineAssemble the cut, trim and split clips, titles, audio tracks, versions and every editing shortcut.
- 16Deliver and reviewRender masters, export to Premiere, Final Cut and Resolve, Spotify Canvas, and client review links.